Saturday, April 24, 2021

Scooby-Doo, Where Are You! - A Night of Fright is No Delight - Toonstalgia

Scooby-Doo, Where Are You! - A Night of Fright is No Delight

Premiered January 10, 1970

Season 1, Episode 16

Quickly

A phantom tries to scare Scooby out of his inheritance.

Too Much Detail Recap

I couldn't stop thinking about Ghostface
while watching the episode.
The gang is in a boat on their way to the reading of Colonel Beauregard Sanders who named Scooby-Doo as a beneficiary. The Colonel was grateful to Scooby for saving him from drowning in a pond. They listen to a record will along with Cousin Simple, Nephew Norble, Cousin Maldahyde and Cousin Slicker. He lays out the terms of the will, whoever stays in the house all night will split the money, anyone who leaves is cut out of the will.

Everyone gets ready for bed. While bathing, Scooby is abducted by a green phantom. He quickly escapes and returns to the room. Somehow despite everything they've experienced, no one believes him at least until Cousin Simple vanishes and the Phantom Shadow leaves a threatening note on the mirror.

While they make arrangements to protect Scooby from the phantom using a dummy, Scooby and Shaggy hang outside the window on a drain pipe. Velma, Shaggy and Scooby fall from the drain pipe to a secret passage under the house. They find a set of recent footprints. They follow the footprints to the Colonel's Confederacy memorabilia. One of the uniforms attacks them. They discover it's just a duck in the jacket. They return to the house through a secret elevator. By the time they get back to the house, the relatives are all missing.

They hear the organ being played and find significant sheet music. The sheet music has a riddle written on the cover that leads Velma to discover secret stairs. The secret stairs lead to a crypt with five coffins, four for the relatives and one for Scooby-Doo. The coffins open to reveal the cousins. They also discover multiple green ghosts. A chase sequence ensues.

Shaggy and Scooby escape the green ghosts with the help of a rack of wine. After they all escape the ghosts, Shaggy notices green paint on his hands.

Fred creates a trap involving a fan, soap suds and a washing machine. It all goes wrong fast. Scooby's mistake turns the washer into a flying device. They trap the ghosts. 

The ghosts are Mr Creeps and Mr Crawls, the Colonel's lawyers. Scooby is left the only heir for a suitcase of a million dollars. The money is confederate and declared worthless although it could be worth up to possibly five times the face value now. If he played his cards right, he could make money off of it. In the end, the money isn't legal tender but it is antique.

Rogue's Gallery

Phantom Shadow


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