Tuesday, May 18, 2021

Scooby-Doo...Where Are You! - Gold Key - Issue 13 - Comic

Scooby-Doo...Where Are You! - Gold Key - Issue 13

August 1972

Stories


The Miniature Haunt

This is an original story. It features a cursed dollhouse and it doesn't have a masked villain.

The gang is lost in a rainstorm. They see a man dump a dollhouse in the wood. The gang takes the dollhouse to stop it from being destroyed in the storm. While driving, a clock in the dollhouse spontaneously breaks. They spot a house identical to the dollhouse. and bring the dollhouse there. An insurance investigator dumped the dollhouse because of a curse. Everything that gets destroyed in the dollhouse gets destroyed in real house. He dumped the dollhouse to try to get rid of the curse. The gang offers to stay and solve the mystery of the breaking antiques. They witness a painting get sliced apart and a vase break. The events reach a crescendo when the gang finds dolls of them stabbed through their hearts. The gang flees while Scooby solves the mystery as he's been trying to the entire issue.

The owner of the house had been rigging the dollhouse to break and breaking the antiques. He used the curse as coverup so he could collect insurance money. He would have sold them but his uncle put it in his will that he wasn't allowed to sell the heirlooms.

He's one of the most threatening villains. He tries to shoot them with a ice gun. Fortunately, the bullets had melted and Scooby takes him down. The comic ends with someone trying to shoot the gang.


Batty and the Green Grumble in The Jinxed Clinx Job


This not a Scooby-Doo story. A bat is determined to knock over an armored truck.

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