Wednesday, April 21, 2021

Scooby-Doo, Where Are You! - Which Witch is Which? - Toonstalgia

Scooby-Doo, Where Are You! - Which Witch is Which?

Premiered December 6, 1969

Season 1, Episode 13

Quickly

A witch and a zombie terrorize the gang in the middle of a swamp.

Too Much Detail Recap

The gang is returning from a disappointing fishing trip. While taking a shortcut, they get lost in a swamp. They stop for directions but realize they're asking a zombie. 

They find help at a general store. The owner tells them about the zombie and the witch that brought the zombie to life (or unlife). He and his partner Zeb witnessed the creation of the zombie. Since then, the swamp had been abandoned by other residents.

Shaggy and Scooby go to Zeb's house to ask him about the witch and the zombie. Scooby has a positively odd interaction with a chipmunk. Shaggy finds a voodoo doll of Zeb in his bed.

They go into the swamp by boat to search for the witch and zombie. They find the witch's shack. Inside the witch's shack, they find a set of voodoo dolls modeled on them. The witch makes Daphne vanish. Velma notices Daphne's footprints slid down the rug. This leads them to a trapdoor to beneath the shack. Beneath the shack, they find footprints that lead them to an old riverboat and a smaller boat with a strange metal tipped pole.

I still don't understand why a criminal would kidnap someone when they're trying to scare people off. This wouldn't stop them from investigating, this would recommit them to the case. If their plan is to lure them in so they can pick the gang off one by one, then it makes sense but otherwise, what's the endgame? Although considering no one knew where the gang was, they were at risk of being disappeared. No cellphones in 1969. Many a horror movie has been built on this premise.

The gang searches the riverboat. Shaggy complains about being stuck with Scooby as his search partner. They come across the zombie then flee into the ship's old saloon. They hide by playing poker in the abandoned saloon (it makes sense in a cartoon).

Fred and Velma accidentally open a secret door. Inside the secret room, they find Daphne tied up and gagged. They also find a winch, power tools and a cutting torch. They are attacked by the witch and flee down a coal chute.

The zombie continues to pursue Shaggy and Scooby. He seems to enjoy teasing them. I heartily approve of that. Shaggy and Scooby try to fly on a broom and it's too dumb. Beneath the boat, they find an air boat. They also find a sheet and balloon painted to look like the witch. During their escape, they find an armored car in the swamp. 

The gang uses the money bags as bait for the bad guys and trap in the armored truck. They get the police to come and pickup the only two guys still in the swamp.

Rogue's Gallery

The Swamp Witch and the Zombie


No comments:

Post a Comment